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Legacy Nightingale Feedback

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Companion NPC more options

If we could have the option to tell our recruit to "stay put" or "return home" would be great.
Guest 3 months ago in Legacy Nightingale Feedback 2 Open

Augmentation control

It would be more conveninent if we can link and decide what Augmentations are attached to crafting benches. Since crafting benches have limited upgrades, it would give us more versatility over what Augmentations are linked to what. Sometimes, I ju...
Guest 3 months ago in Legacy Nightingale Feedback 2 Open

Ability to 'dismiss' Recruited Surviors to Respite

It would be nice to be able to dismiss a follower to stay are your Respite. This way you do not always have to have a follower with you when you don't want one, but can get a favored follower back again when you need them. Players could explore on...
Guest 4 months ago in Legacy Nightingale Feedback 0 Open

Hard/Soft Stat Cap Information Request

Please could you add information (maybe in the guidebook) about what the hard caps are for each stat, and also the formula for the soft caps too? At the moment, the caps are indicated by colours when crafting, but there's no way to know if those w...
Guest 4 months ago in Legacy Nightingale Feedback 0 Open

Glass structures

Glass structures for building green houses & sprinkler system
Guest 3 months ago in Legacy Nightingale Feedback 0 Open

New System of Pipes and Steam

I would like to see the introduction of pipes and steamfitting to enhance the design and operation of in-game domiciles. 1) I think the notion of brass pipes and steam fits very well with the genre and 2) implementation would create upgrade option...
Guest 3 months ago in Legacy Nightingale Feedback 2 Open

Please make chests and shelves work better together!

Trying to get chests onto shelving is like playing a game of Jenga or pick-up sticks. It is clear the shelves were not designed to hold chests. Trying to place a chest on a shelf is a frustrating experience, and not all chests will even fit on all...
Guest 4 months ago in Legacy Nightingale Feedback 0 Open

Zephyr Anchor Point - Invited Guest Spawn Locations

Could Zephyr Anchor Points be spawn points for where players arrive when invited to Abeyance realms? To allow players to control where invited guests spawn at when inviting visitors to their estates. So invited players do not have to run all the w...
Guest 4 months ago in Legacy Nightingale Feedback 1 Open

Material Progression

So, after learning you could make gilded lumber with metal and wood, then use it as regular lumber, I thought the other high tier materials like durable cloth, refined actions, reinforced leather, etc. would work similarly, working as cloth, actio...
Guest 28 days ago in Legacy Nightingale Feedback 0 Open

A means to dye and paint our gear

I absolutely love the crafting system in this game, but from the moment I made my first set of simple clothing I was disappointed by how difficult it was to make strong gear that i like the look of. I have this issue with tools and firearms as wel...
Guest 3 months ago in Legacy Nightingale Feedback 0 Open