So frequently I'll enter my base and my recruited AI will walk right into the fireplace and catch fire. They don't die, it's just a little annoying because they just do it so often.
Hunting issue with the recruited AI, I'll attack a pack of boars or something sometimes but only two boars will be right there, and I'll kill them and start skinning them. Well, the recruited AI knows that there's a third and will charge super far away and attempt to go kill it. Eventually they do teleport back to me, it's just a weird behavior.
Also, the recruited when out and about will just not do anything when I am chopping trees down and just stare at me instead of helping (They do have an axe and are set to chopping.)
Lastly, the way they pick up items seems a little inefficient, once a tree or ore is destroyed and ready to be picked up, they pick the materials up in a weird order just seems like they could also be given the added (Hold E) to pick up everything ability.
Loving the game, keep at it! I hope these are considered to help further improve the experience for players!
To be fair, I catch fire a lot, too -_-. Well, until excellent work benches which don't appear to have open flames. Haven't seen a companion catch fire since then, either.