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Nightingale Legacy Portal
Status Open
Created by Guest
Created on Jul 10, 2024

Smarter structure resource filters

With the welcome addition of Bulid from Storage, we have a plethora of resources at our disposal during construction. Additionally, large or complex structures may have well over a dozen different types of material components throughout. Currently, when we add resources into a build blueprint, we have a list of all the components on the right, and all the relevant resources on the left. However, if you're adding piecemeal to an existing structure, you may have to scroll through several rows of completely satisfied materials to find what might be just one or two incomplete totals amongst them. (18/18, 193/193, 47/47, 93/98, 22/22 for instance)

My suggestion is to have fully satisfied materials be filtered entirely out of the construction UI, leaving only the types that require further input, and using that to inform the list of relevant materials you're shown from your inventory/relevant storage. That will make it much simpler both to see what you need, and to find the right materials to use.

As an addendum request, since material details are irrelevant for building projects, having the "auto-fill" option default to selecting from the lowest quality/lowest tier/Crude-est materials available would do much to soothe worries about whether that stake wall you just put up had any Grendel Wood or Advanced Yew used in it.

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