Knife attacking a dead body more than two/three times becomes tedious fast.
Especially when killing an aggressive herd of animals - attempting to harvest the pile of dead bodies feels bad.
Unless the intention is that players are meant to ignore prey/predator animals and only harvest Fabled animals?
But at end game, some Fabled animals need to be attacked 6+ times to get all items, which is even more tedious...
Just to clarify, is there a reason higher tier knives don't give more materials per attack on a dead body?