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Nightingale Legacy Portal
Status Open
Created by Guest
Created on Aug 8, 2024

Realms Remade Itemization Idea

With the impending change to item extraction and the lack of essence gain from that, this opens the door to a loot experience that I feel could enhance the game and add a new avenue of buildcraft fo this already fun dynamic.

Implementing a basic disassembly mechanic that allows you to break tools and gear down into their constituent parts, like thread and felt for armor and barrels and actions for various guns.

Within this space, you can put special, drop-only items that have special effects or higher than normal stats that you cannot get otherwise, tied to as many of those special constituent parts as the item in question is generated with. This could even be just cosmetic pieces that change how the gear piece looks if its included in the recipe as an optional piece. (Perhaps that would be better left to an augmentation or something though. An idea for another post)

As an example, perhaps one finds a "Lancaster Pistol of Ignition", where the Barrel of Ignition has a special effect that gives all ammo fired a small additional hit of fire damage on top of it's normal damage. Or a "Rapid Lancaster Pistol" that has spiked reload speed tied to it's Rapid Action part.

Given most guns require both of these, it'd be possible to take those special parts from both of those guns and craft them into your own "Rapid Lancaster Pistol of Ignition" combining both effects at the expense of more of the statiscial granularity you get out of crafting those parts with gatherable materials.

Just an idea that came to the mind of a shameless loot goblin gamer. :3

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