I've been diving deep into Nightingale and had a couple of ideas I wanted to throw your way.
First up, what do you think about adding some dark magic into the mix? I'm picturing forbidden spells, cursed artifacts, you name it. It could add a whole new layer of complexity to the game, you know?
And how about spicing things up with some darker-themed weapons? I'm talking shadowy blades, cursed relics—stuff that adds a bit of risk and reward to battles. It could really shake things up in a cool way.
I know these ideas might be a bit out there, but I reckon they could add some serious depth to Nightingale. Can't wait to see what you think!
I love the idea, but I have a suggestion on that, we already have something "Dark Magic-esque" that is: The Bound, they have the red/black dark smoke effect, use red magic projectiles, so without adding lore that might not fit, why not just give us Bound weapons with said effects and possibly new weapons crafted from the dropped bound parts.